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kknots

16 Game Reviews

2 w/ Responses

What's so dangerous?

Very good. 10/10 for anti-steal protection.
And usually sounds from Internet sound like crap, but in your game all sounds are wonderful.. unless you edited them to make them better.

Why use photoshop

You don't need photoshop to make levels and draw animations. It all can be done same quality and in vector graphics.

And about the gameplay. I didn't find dodging/crouching of any use. I jumped over rolling monsters and missiles. Also the monsters in the game's current state have no life (I mean they're strictly scripted - they just stand around and do nothing while waiting until I engage with them. Why do monsters not at least wander around or growl or do something like sleeping when they're not fighting?). I would also suggest to make the monster jump on the player while rolling, thus forcing him to dodge/crouch. That would make some sense of the dodge ability.
The programming seems not good enough for the graphics, which are awesome. The programming needs more work, like hitting the roof while jumping, or firing while jumping and monsters which act with more aggression when the hero is reloading and adding an A-Life system (system which always controls all characters' behavior). That would make a perfect game and a rich world to expand.

Absolutely crazy

I gave this instant 5/5 after the worm went straight into the cat's ass from the window.

Absolute truth

If not only the grammar mistakes I'd give this 5/5. But who cares, 4/5 is good enough.

Totally forgot about this acc. Neat.

Joined on 2/15/10

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