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kknots

3 Game Reviews w/ Response

All 17 Reviews

No matter how many times I tried I can't beat this. I'm just going to assume it is unbeatable and there's no ending. EDIT: Nvm I beat it. The ending brought a tear to my eye...

A tip to anyone struggling: just don't bother trying to dodge the final boss' attacks. They were not designed to be dodgeable or balanced in any way. Just farm max lvl, spam the Shield spell and Blaze. The Shield spell is the last one for a reason. When you run out of mana, just keep standing in his face spamming Blaze, you have the HP to tank. Only thing frustrating is how many times it took to figure out the best strat. Oh well.

Btw I tried hacking this and it seems it's in WebAssembly (I know you used GBStudio, but wasm is its output for the Web, most likely), and a thing like HP is either not in the Firefox process, or it's changing location in RAM, or it's encoded in some weird way - dunno, couldn't find it. Unhackable.

Kiloru responds:

HOLY HELL AT LEAST SOMEONE ACTUALLY FINISHED IT
I AM TOUCHED

Considering the final boss, the homing attacks are _somewhat_ dodgeable if you break the distance enough (but yes, either shield or healing are meant to be used). Frankly, during development I thought the final battle was too easy, the boss just can't deal damage quick enough and is beatable as soon as you get healing spell and can spam blaze fast enough.
I guess a lot of frustration could have avoided if I just had restarts at checkpoints (which ironically ended up kinda easy to do, I should probably make an update or something)

Thanks gor feedback!

Beautiful piece of crap

The title says "civilization IV", but no one said that it is the game itself, it can be anything related to civilization 4.

"Oh you have probably done a shitload of work to get this working in flash, and the song is from Civilization 4, and every single detail of the techtree is accurately implemented. I see you also drawn the rotating Earth yourself, as a contribution to Civ4. 3D graphics are beautiful, maps are looking awesome and the campaign is more interesting in flash form than in original C++ form. I wonder how is it even pOsSIblE tO..."+GET SMart ENOUGH TO UPLOAD SUCH a HORRIFYING PIECE OF SHIT ON NEWGROUNDS. Prepare for your deadly summary:

+100 because it is about civilization 4;
-10 because it is fake;
-10 because there's a stupid loop instead of "new game";
-10 because there's the trollguy in the loop saying "I'm sorry for real";
-10 because you didn't say a word about civilization 4 original creators in the "About" menu button;
-10 because you lie Newgrounds is not sponsoring this;
-10 because this flash doesn't require Flash 10 or even Flash 8 to run properly;
-10 because this is blasphemy towards all civilization games;
-10 because the main screen is looking absolutely different compared to original civilization 4 main screen, you fail to even phish the game;
-10 because there are 3 save slots. In original Civ there are unlimited slots and that load things entirely looks different;
+1 because you did actually put some effort to draw that shitty stuff;
-11 because civilization 4 is far too great to be ran down by this scummy stuff, if you would run down something else then it would be fine;
and
-1000000 because I don't like the joke.

I hope. If I could give this submission a rating of -1 000 000, then I certainly would.
Even if I could rate minus million only once in entire life, I would gladly spend that chance on this submission. Is this a troll-flash? It failed to troll me 100 %.

Lare responds:

You probably spent more time writing this review than I did making this flash. So troll successful!

Not a challenge

I've played through 20 levels, made a few mistakes.
But you made the game in some places too easy: enemy paper, rock and scissors have different colors, making it recognizable by not even looking at it.
The graphics are a bit weird. I didn't believe that rock was a rock, paper paper and so on. It more looked like this: at first time paper looked like a rotating piece of DNA. Rock looked like snowball, composed of little pieces of paper, and scissors were so ugly that I couldn't even tell what that was.

Following rhythm was impossible. All songs were absolutely different from each other, and I can't tell how you assigned the 3 lines and types of enemies under voices of the songs. The game is a lot easier to play with sound turned off. Really. That way this is more of a Defense game.

May be make hotkeys? Because I tired of pressing everything with mouse at around level 11. You could use QWE,ASD,ZXC keys for corresponding lines and corresponding items. Probably worth an update for future players.

What about bosses? Some kind of special boss arena with all lines merged into on. And boss is, like, a figure composed of enemies that rotate. And you'd need to hit right enemies with right things.
You could also make different types of enemies have different speed! For example rock would go faster than everything else. Then it'd take more precision to launch the correct thing. That would ruin your idea with rhythm, though.

As far as I can see, some player got 6 times more score than me. I guess the problem lies within the Streak bar, which purpose is totally unknown to me, sorry. But those people somehow managed to figure it out.

Overall, there's too little art (mostly blue highlighted text, which is not art), and the idea is self-exclusive. You named the player's side "Shield". That means he has to defend. Rhythm is hard to follow. Then it's not rhythm, it is a defense game. But that's just me.

Warnockworld responds:

Hotkeys are already in the game, you can use qwe, asd, zxc, or numpad as short cuts.

Totally forgot about this acc. Neat.

Joined on 2/15/10

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